thread: 2009-06-17 : Secrets
On 2009-06-21, Simon Rogers wrote:
What's interesting about it to me is that it makes the whole shared fiction into an unreliable narrative. Imagine a novel with an unreliable narrator, written from the point of view of someone paranoid - it's like that, with all the players (including Betty, as she has her character react to bad information) being the author. I think that's cool.
It is my most proud contribution to Fear Itself, although we've only had the chance to try it once. I have used this technique a few times in other situations, where all but one or two players are in on it, eg, dream sequences, or a group of doppelgangers. It really freaks them out. I like the analogy of an unreliable narrator. This could almost a term for a GM in a suitable horror game, "the games needs four players and one Unreliable Narrator (the UR)."