anyway.



thread: 2009-06-22 : Secrets: the Smelly Chamberlain

On 2009-06-22, Vincent wrote:

Ooh! Here's another important possible outcome.

Outcome 7: it never happened

Maybe it starts out like outcome 3, the GM fights it and the players relent, but there's no retroactive in-character justification that everyone can agree to. Finally:

GM: Oh forget it. This business about opening windows and fleeing the room and so on? It never happened.
Players: Oh all right.

The GM withdraws his assent to all those past character actions, the players assent to that, and with an imperceptible ripple in the fabric of its imaginary reality, the fiction reshapes itself. None of that stuff ever happened, after all. If anybody refers to it, somebody else says "that didn't really happen, remember?" and it's "oh yeah, that's right, it didn't."

Kind of like how now Greedo shot first.



 

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