anyway.



thread: 2009-06-22 : Secrets: the Smelly Chamberlain

On 2009-06-23, Adam Dray wrote:

Re: dropping out of currency.

I think that's an astute observation. It's an important concept because it's very different than changing in the fiction. Here's a contrived example.

Two sessions ago, the players meet a violet-eyed man named Hrabi. Violet happens to be an auspicious color to the temple of Grob, and Rob plays his priest accordingly, giving the man his trust.

This session, the GM forgets that Hrabi's eyes were violet, and describes them as red. He remembers he had creepy eyes of some kind. The players have forgotten the meeting, too, and Rob decides that a red-eyed man can't be trusted.

Later, they remember, but just let it go. It is true that Hrabi's eyes were violet (and always will be violet) for the first encounter. It is true that his eyes were red (and always were red) for the second encounter. They take no steps to fix the discontinuity. There is no in-fiction justification for an eye-color change or anything. Play continues, because it just doesn't matter that much.



 

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