anyway.



thread: 2009-06-22 : Secrets: the Smelly Chamberlain

On 2009-06-24, Joel wrote:

Ben: I was just seeing you saying something ("It doesn't become magically potent when everyone agrees on it") that those game designs seem to contradict. And that split seems to be CENTRAL, actually, to this whole discussion of Secrets/Plans. I guess this is just me agreeing wholeheartedly with Vincent, that collaborative creation is the fundamental act of roleplaying, and not really getting the people who appear to be resisting that claim.

If you've no further thoughts on this little detour, that's fine, I suppose I've said my piece and we can move on. i do think you're spot-on with your observation that agreement is "negotiated, ongoing," which prompted me to think about WHY "what happened" is important, as above.



 

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