thread: 2009-07-03 : A fun interview about Dogs in the Vineyard
On 2009-07-08, Simon Rogers wrote:
Many people create oddball Dogs - secret atheists, old men, converts with problems. The character creation rules allow this, and it's fine when it's fine, but often it's not fine, it's a dodge. The player is bringing resistance to the game into the game, embodied in her non-Dog character.
This ties in with Graham's Play Unsafe suggestion of doing the obvious thing rather than the clever thing.