anyway.



thread: 2009-07-03 : A fun interview about Dogs in the Vineyard

On 2009-07-08, Simon Rogers wrote:

Many people create oddball Dogs - secret atheists, old men, converts with problems. The character creation rules allow this, and it's fine when it's fine, but often it's not fine, it's a dodge. The player is bringing resistance to the game into the game, embodied in her non-Dog character.

This ties in with Graham's Play Unsafe suggestion of doing the obvious thing rather than the clever thing.



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":