anyway.



thread: 2009-07-13 : How About Some Q and A

On 2009-07-16, Mathieu Leocmach wrote:

A no-IIEE question.

In the right to dream context, you often have a notion of initiation. The GM knows the deepest meaning of something (from text or from his own imagination) and the players don't. In game, the characters and the players altogether will gradually understand this meaning. The whole story generated by the game revolves around this progressive initiation to this deep meaning. The characters evolves as the same pace as their understanding.

Nephilim is a great game to do so, but some Cthuluh play style act like this. I believe that some Ars Magica groups also do so.

My question is :

is their any possibility of initiation in a Narrativist context ?

Of course, the meaning cannot be sanctifies so it must emerge from play and not decided upfront by the GM. What is left is then:
In game, the players (including GM if any) will gradually build a meaning as the characters understand this meaning. The whole story generated by the game revolves around this progressive initiation to this deep meaning. The characters evolves as the same pace as their understanding.

May provide a new GM agenda.



 

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