anyway.



thread: 2009-07-26 : Very Briefly about Authority

On 2009-07-27, ffilz wrote:

Could you expand upon point 3? Is the two most critical players part of DitV's rules an example of avoiding brute assignment of authority, but also avoiding moment-to-moment negotiation? I see that rule as encouraging the group to develop lines of authority to avoid moment-to-moment negotiation, while not brute force assigning authority to the GM, or two a specific player or two.

Marco, I don't think Vincent is talking about a house rule or two in point 1. I see point 1 as for example, addressing the group ignoring the basic structure of the rules, and reverting to fudging rolls to keep the PCs alive as what point 1 is addressing.

Frank



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":