anyway.



thread: 2009-07-27 : Resolving Player Conflicts by Reconciling Their Interests

On 2009-07-29, Vincent wrote:

Josh W: Ha ha ha! It's a game about teenage Mormon cowboys, and you think I think it has universal appeal.

Nah. What I'm saying is, when Dogs works, this is part of the way it works. When it doesn't work, there are a hundred different mechanisms that might make THAT happen. Not just a player with some single weird quality - it can break down a hundred ways.

(Written in a cheerful, agreeable voice, if that's not coming through.)



 

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