anyway.



thread: 2009-07-26 : Very Briefly about Authority

On 2009-07-30, C. Edwards wrote:

So, assigned authority is sort of like treating the symptoms instead of the disease? And aligning player interests goes right to treating the disease itself? I can definitely agree with that. Moment-to-moment assent (or lack of) being the base principle that social situations revolve around, I guess it only makes sense to design a spoonful of sugar into a roleplaying game to help the medicine go down.

Vincent, do you perceive the same need for games that are designed to be more competitive than cooperative in nature? I'm sort of thinking not, at least not at the same level or for entirely the same reasons.



 

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