anyway.



thread: 2009-07-27 : Resolving Player Conflicts by Reconciling Their Interests

On 2009-07-31, Moreno R. wrote:

Eero, I think you already know this, but DiTV is a game that assumes a certain amount (a big amount) of character advocacy, and push the player to go "in the shoes" of the character.

Without this, the game simply can't work. So is a safe assumption that that advocacy is present in every phase of the game.



 

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