thread: 2009-09-09 : Waah
On 2009-09-10, Simon Rogers wrote:
Simon C: The subsystems influence play even when they're not in use.
This is so true. In Trail of Cthulhu, everyone has a Drive - the thing which makes them go into the dark basement. There is a small mechanical reward for following your Drive into danger, and a penalty for not doing so.
There hasn't been a single playtest or reported example of actual play where someone has had to apply the penalty. The existence of the Drive mechanic, and the Drive itself written on the character sheet is enough to affect play alone.
To reinforce this fact, we playtested an adventure in both BRP and ToC - the BRP group, without the Drives, simply didn't engage with the adventure and instead behaved like sensible NPCs.