thread: 2009-12-04 : TAKE IT TO YOUR BLOG, BAKER
On 2009-12-04, Chris wrote:
Judd,
All game mechanics either set boundaries, force decision points and/or creative input, or make pacing.
thread: 2009-12-04 : TAKE IT TO YOUR BLOG, BAKER
On 2009-12-04, Chris wrote:
Judd,
All game mechanics either set boundaries, force decision points and/or creative input, or make pacing.