anyway.



thread: 2009-12-04 : TAKE IT TO YOUR BLOG, BAKER

On 2009-12-07, Vincent wrote:

Troy: Been thinking about it, and I don't think so. Color's implicated, of course - in everything, color's implicated - but I'm talking more about (um) designing techniques and arranging them into interacting bodies.

For instance, it's not enough to create an explicit pacing mechanism and then try to color it as though it were more. It remains just an explicit pacing mechanism! It needs to be more from the very moments of its conception; it needs to be a natural and full extension of the game's subject matter.



 

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