anyway.



thread: 2009-12-18 : Seed content

On 2009-12-19, Matthijs wrote:

Brand,

Yeah, I agree that there are many ways of playing collaborative games that won't work. But I want to design for people who like that sort of game, and have the necessary basic skills or are willing to acquire them. Of course it's them doing the work! That's the case in all role-playing games. If I play Dogs, and can't or won't engage with my character's issues, well, that game isn't designed for me. If I do engage, it's me doing the work - the game is just helping me do it better.



 

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