anyway.



thread: 2007-08-24 : Poison'd errata and Q&A

On 2010-01-19, Vincent wrote:

Cool! I'm glad you enjoyed it.

The captain chooses who to give a die to. If you figure someone's going to betray you, don't give them a die - but that means they can't fight for you.

If the captain gives you a die, you can't refuse or give it back. Pick up a die to match it, and decide whether to roll them or hold them.

If you hold your dice, your character visibly and obviously does not fight - the captain knows you've disobeyed. You do keep all your Xs, and add 2 more.



 

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