thread: 2007-08-24 : Poison'd errata and Q&A
On 2010-01-19, Vincent wrote:
Cool! I'm glad you enjoyed it.
The captain chooses who to give a die to. If you figure someone's going to betray you, don't give them a die - but that means they can't fight for you.
If the captain gives you a die, you can't refuse or give it back. Pick up a die to match it, and decide whether to roll them or hold them.
If you hold your dice, your character visibly and obviously does not fight - the captain knows you've disobeyed. You do keep all your Xs, and add 2 more.