anyway.



thread: 2010-01-28 : Compiling

On 2010-02-02, Ben Lehman wrote:

Hey, Simon. It's strange. I agree with you about most of what you say (more about Honeysuckle when I actually review it.)

But at the same time, I see other rules which less transparently draw on the players themselves to be considerably more useful in making players non-generic. For instance, in Bliss Stage, the personality, history, beliefs and relationships of the scene judge matter a lot in terms of how the scene is played, because they effect the results of the scene. I think that that's a considerably more fruitful direction to move in rather than explicitly drawing on player traits.

yrs—
—Ben



 

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