anyway.



thread: 2010-01-28 : Compiling

On 2010-02-06, Piers wrote:

Dave,

you're absolutely right about the effects of the system.  Playing, I found that I usually used my powers because they were effective in a guaranteed way and there didn't seem to be any way for you to adjudicate improvised actions fairly: either improvised were too effective (in which case, why have powers?) or too ineffective (in which case why bother?). After a while using powers straight-up became routinized. It is notable that the contextual nature of powers in Apocalypse World, by contrast, means that this problem doesn't come up at all.

For what it's worth, though, I had fun.



 

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