anyway.



thread: 2010-02-16 : Things on Character Sheets (2)

On 2010-02-17, Vincent wrote:

More Ben: "Narratives with coherent thematic statements are appealing."

I think it's interesting that this stuff I'm talking about - suffering violence makes you capable of more violence, eg - is part of the architecture of thematic coherence in the players' narrative, it's not so much part of the thematic statement.

John H: Yeah, okay. "Provocative" sells me on it.

John Mc: Cool!

Resource is only as interesting as, oh, anything else is. Currency, though - the relationships between things, how changes here become changes here - that's design.



 

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