On 2010-02-22, Josh W wrote:
@Vincent. Heaping nonsense? Well that is how they cracked enigma! Keep getting a bigger and bigger pile of differently encoded versions of similar stuff and you can pull out the message.
On the other hand, they did have a few geniuses and an army of typewriter-ers.
Another example of a currency loop is marshal's unfinished lunar notes, where the various effects loop to such an obvious extent that you can see the struggle of the game extending on into infinity: Every condition may swap into another one when you try to remove it, and so eventually back round to the first one, possibly with more conditions added. To me the effect is pretty amusing actually, I can just imagine fast-forwarding through it!