thread: 2010-03-01 : Reliable vs Unreliable Currency
On 2010-03-01, marknau wrote:
@Vincent7: Let's say I'm playing Wikked Age, an almost-familiar game from a closely parallel dimension.
In scene 1, players Amy and Bob oppose each other, and Bob's character winds up winning big-time. Amy got completely blown away and didn't even make it onto the "We are indebted to" list. As the GM, I am inspired by some detail of that scene and frame Scene 2. The framing is really unfriendly to Bob's character, and places him in a socially uncomfortable position.
In scene 4, players Amy and Bob against oppose each other. Just before they roll, I invoke an explicit rule of "Wikked Age", and judge that a detail of the SIS is sufficient to grant Amy a bonus d10 to roll against Bob.
So, what I'm saying is this:
I would expect that the likelihood of Bob squealing or quibbling or feeling uneasy or put upon is manifold greater for my judgment in Scene 4 than in my framing of Scene 2.