anyway.



thread: 2010-03-01 : Reliable vs Unreliable Currency

On 2010-03-15, Simon C wrote:

You summed up something I've been trying to say about competitive play for a long time.  I'd go further, and say that as the stakes get higher, players' investment in the fiction of the game gets lower, for the reasons you describe.

This new understanding of simulation as seperate from Right to Dream is so useful.  I'm very excited about it.  What I'm particularly interested in is how simulation can contribute to theme - how your simulation makes a thematic statement.

I think a lot rests on the use of the word "accurately" in the above post.  Accurately according to whom? There's huge scope for a designer to make a statement about their source material, or about human nature, through how they choose to design their simulation.



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":