anyway.



thread: 2005-03-10 : Conflict Resolution for Luke

On 2005-03-11, anon. wrote:

Most systems have some set of things where the rules systems will tell you "This is what happens".

Most gaming groups have some set of things that they want to figure out.

When the answers the system is giving you match the questions your group is asking, life is good.  When they aren't, it isn't.

If the question you are asking is "do we live or die?" then any game with a combat system will work for you.  If the question you are asking is "do we acquit ourselves in heroic fashion?" then a system that only tells you whether you live or die is not helpful.  In fact, it may dissuade you from asking the question about heroism, because you know you won't get answers.

So, Luke, when you say "the system explicitly states whether or not you achieve your intent", I think you're skipping an interesting phase where rules (good or bad) influence how you frame and communicate your intent.



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":