anyway.



thread: 2007-08-24 : Poison'd errata and Q&A

On 2010-04-26, Mauro wrote:

Hi Vincent!

I Gmed "Poison'd", yesterday; it was a strange game (all the time on "The Dagger" and "The Resolute"), but it was cool.
Though, while playing a couple of doubts come to us:

1) If a PG obtains another weapon (let's say a second pistol), his Profile increases by one?
2) If a character wants to knock out another one, and the second escalates to third level, in addition to a broken bone can the attacker choose to make him stunned, though this is a second level conseguence? Or has him to spend Xs in order to decrease the harm?
3) A player wanted to kill a soldier without him giving alert to others; how to manage this? I did this way: a Stealth, trachery and care test, followed by an Attacking the helpless one, followed by a fight (it always come to a fight); if Stealth is successful and the pirate win the fight, he manage to kill the soldier without alert given; otherwise, he doesn't (Attacking the helpless has no meaning in this regard, simply the pirate attacks a unaware soldier, so Attacking the helpless rule kick in).

Thanks!



 

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