anyway.



thread: 2010-04-17 : The Walking Eye

On 2010-04-29, Mathieu Leocmach wrote:

Very nice interview as usual.

I have a question concerning lists. Why do you use list rather than binary choices when designing a judgment of fiction ? For example in Dogs you have 4 possible blows, why not two ? Why not 5 ? Same for non fighting actions in Poison'd (suffering pain or duress / Going into danger / ...)



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":