thread: 2010-06-14 : A Bit of Hardcore
On 2010-06-18, Vincent wrote:
Oh hey, Rafael, come to think of it I have an rpg theory question for you about your game.
The GM gets to fudge dice when required to make a satisfying story, yes? Do the players get to fudge dice when required to make a satisfying story?
Presuming they don't, why not? Is their opinion about what makes a satisfying story not as true as the GMs? What's going on there?