anyway.



thread: 2010-06-14 : A Bit of Hardcore

On 2010-06-18, Vincent wrote:

Personally, I don't have any interest in the question of relative fringiness. More people want games where the story's laid out before them? Okie dokie! They're already well-served by existing games, and blessings upon them.

It's evident that the market for my kind of games is in the tens of thousands of people, at least, which is plenty to sustain my business plan. I don't expect a million sales, I'm ambitious but I'm not nuts.

If you all want to keep discussing it here, that's fine, I don't mind hosting it.



 

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