anyway.



thread: 2010-06-14 : A Bit of Hardcore

On 2010-06-18, Paul T. wrote:

I guess I'm not sure at what point that passionate drive becomes developed in an Apocalypse World character. Let's say I pick the Brainer. I choose a name, clothes, body type, and my starting moves and equipment. Is that a passionate character?

I'm guessing no—there's no situation yet, is there?

So, what's ready to ignite, and how does it become visible in the first moments of play?

(Since this is the internet, let me specify that I'm asking because I want to peer into your designer brain, not because I'm criticizing or angry or frustrated—imagining me saying those lines up above with a happy smile, a face full of curiosity and they'll make more sense.)



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":