anyway.



thread: 2010-06-14 : A Bit of Hardcore

On 2010-06-29, Marshall Burns wrote:

cc, the only structure you need to have a story is to have an arc of conflict that starts somewhere and escalates towards a climax, after which it is resolved. In other words, you need a situation that perpetually changes *and can't go back* until it reaches a point where it's tenable.

Resolution systems that you don't care about? They're how you move from one situation to the next.



 

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