anyway.



thread: 2011-01-03 : The Basics of RPG Design

On 2011-01-05, eggdropsoap wrote:

I'd pay money for that book. Having these article links collected and curated like this is worthwhile all itself, too.

Simon: My experience with Apocalypse World is that it places the fruitful void in a concordant place with what I want to fruitfully fill. Even as important, it does *not* leave a void in parts of the game where I'm uninterested (or currently unable due to schedule) to fruitfully fill.



 

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