anyway.



thread: 2011-01-10 : Social Context and Design

On 2011-01-25, Vincent wrote:

Matt: At this certain moment, sometime after Poison'd, I realized that I hadn't been designing games that Meg would like, and I expected her to like them anyway. My choice at that moment was to change up and design for her, or else to change my expectations. (Or else to keep living with the constant unhappy surprise of unexamined and mismatched expectations, I suppose.) Anyhow I decided to design for her for a little while.

Once I'm done with Storming the Wizard's Tower and K&C, we'll just see if she likes the next one.

Zac: Cool! If at some point some of those designs become public, be sure to let me know, I'd love to see them.



 

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