thread: 2011-01-25 : Social Context and Design Scales
On 2011-01-31, Vincent wrote:
Dang, that thread between Ron and Steve about Poison'd is really stealing my wind. While I'm trying to carve out the time to do the in-depth game analysis this topic demands, they're over there doing it already! Here's the link again: [Poison'd] Trying to understand Currency and Reward Systems.
I love that kind of rpg analysis with all my beating heart. I don't know how I could possibly design games otherwise.