thread: 2011-02-07 : Design scales: to the text!
On 2011-02-09, Josh W wrote:
Presumably the refresh rules in The Shadow of Yesterday are supposed to provide that outwards drive towards the rest of the world:
Start playing a game with a random character, get involved in their stories, then when you're involved perhaps you go somewhere else for your recreation?
That's the closest I can think of for a drive to exploration, most of the keys I can think of don't particularly send you off elsewhere. Either that or he means exploration in terms of depth rather than travel.