thread: 2011-02-07 : Design scales: to the text!

On 2011-02-09, Josh W wrote:

Presumably the refresh rules in The Shadow of Yesterday are supposed to provide that outwards drive towards the rest of the world:

Start playing a game with a random character, get involved in their stories, then when you're involved perhaps you go somewhere else for your recreation?

That's the closest I can think of for a drive to exploration, most of the keys I can think of don't particularly send you off elsewhere. Either that or he means exploration in terms of depth rather than travel.


This makes...
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