anyway.



thread: 2011-02-07 : Design scales: to the text!

On 2011-02-14, Josh W wrote:

I quite like the idea of sticking in a grab bag of support functions into a game that throw a player a bone in a really basic way, (so their incompatible material is contained but respected within the game) but also with notes to help lead them to other games that do it better. Sort of like wikipedia links within a game, or as "drift me like this" advice.

It would be really cool to be able to say, "if you do this, that's not really what my games have been about, but it could be what your game is about, if you repeat and focus on this stuff you are now playtesting a new game, keep an eye on that!" or something like that in game rules, followed by an army of little indexed hacks. Could be nice to put that right at the end before some creative commons license text that allows derivatives!



 

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