anyway.



thread: 2005-03-16 : Solo Play and Kid Play

On 2005-03-17, Jasper Polane wrote:

I appologize beforehand if this sound rambling and / or incoherent. It's hard to do this in english.

This pretty much discribes my creative process when I'm writing a story. The unrestrained imagining, not caring if or how it fits: It's BRAINSTORMING. We do it all the time.

What has changed since we were kids, I think, is that we learned to EDIT.

A way to incorporate this sort of "kiddy-play" into actual games would be to, well, make stuff up as you go along, letting all the other players do the editing. Actually, my recent PtA games are a lot like this: Everybody talking at once and throwing around ideas, using the other people as editor to decide what makes it into the SiS.

As to why your description reminded me of the awful WoD games I escaped from:

The GM does all the brainstorming pre-play, imagining play, writing a story and calling it "prep". If you're lucky, he uses actual play as "editing", but most of the time he does this beforehand to. Repetitive story fragments, filling in the voices of both Vampire A and Vampire B, whether something is effective in combat has nothing to do with who wins...

Yeah, I'm badly hurt by past game experiences. (Don't get me started on some of my D&D play.)

Timfire: I'm from the Netherlands, by the way. I'm not sure if it's something cultural. Let me think about that...

—Jasper



 

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