anyway.



thread: 2011-02-17 : Ben Lehman: Playtesting: Stop

On 2011-02-18, Luke wrote:

Benfolds,
I hire three level editors for each project: a content/game editor (thor), a copy editor (Rich Forest) and a proof reader (Johanna). I then take volunteer editors from 6-12 people for each project.

And I can confidently say that editors do not catch everything. There are aspects of game play and interactions that cannot be caught from reading. Playtesting—or usability testing in software development parlance—is an important part of the process of design for many reasons.



 

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