thread: 2011-02-17 : Ben Lehman: Playtesting: Stop
On 2011-02-18, Jesse Burneko wrote:
I keep hearing about this game-design as social status thing. Who is doing this? Why am I so blind to it?
Am *I* doing it?
I have a crap ton of "Alpha" games on my website. You know why they're not done? Two reasons.
1) I lack the social courage/leadership skills to organize a consistent period of play-testing.
2) I lack the discipline to do all the work that isn't the design part (like writing, layout, art co-ordination, etc).
I own those failures. I hope to get over them some day. But I make no excuses (beyond owning up to my failures).
So why are they there at all? Because I needed to communicate the ideas in them in SOME way. I'm not looking for status or attention. I *might* be looking to see if the ideas call to someone else but that's a quest for like minded creative companionship.
Who are these status seekers?
And Joshua A.C. Newman became a "bad guy"? Did I miss a memo? I thought I kept on top of Story Games/Forge culture but I keep reading posts like this and thinking I must be a blind man in a dark cave.
Jesse