anyway.



thread: 2011-02-17 : Ben Lehman: Playtesting: Stop

On 2011-02-18, johnzo wrote:

re: eternal playtest as social farming.

Ben, I'm feeling like I'm part of this problem you're describing, because I award my attaboys to the designers who make fun games, and whether those games are "finished" or not is mostly irrelevant to me.

So, for the sake of the scene, should I refrain from praising long-beta darlings like Danger Patrol and Geiger Counter?



 

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