anyway.



thread: 2011-02-21 : Into the Unknown?

On 2011-02-22, Vincent wrote:

Sufficient for now. I may come back to dig into it later. For now, it's obvious to me why you're having trouble designing the link and why your audience isn't seizing upon your game like you'd hope. Check this out:

[As player, you] solve weird problems...

vs

[As GM, you should make] the new utility ... be an option to solve the scenario's Problem.

One of these is a lie! Do the players solve the problems, or does the GM?



 

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