anyway.



thread: 2011-02-21 : Into the Unknown?

On 2011-02-22, Vincent wrote:

So wait, I'm confused.

Do I solve the weird problems in play, or does the GM solve them in prep?

Missing children, foul odor, destroyed forest, magics at work, I'm right with you. I've got my augury and my special perception and I'm psyched; bring it on. But is it my job, as player, to discover what's going on and then decide what to do about it, or to discover what's going on, discover what to do about it, and then do it?

"Can you learn any of their powers for yourselves?" You can bet I'm going to try! But is it really an open question? Doesn't the GM prep that if I do X and Y, I'll learn power Z?



 

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