anyway.



thread: 2011-02-21 : Into the Unknown?

On 2011-02-23, Vincent wrote:

In this discussion, I care only about game design. This is about what a game promises, and whether and how well it delivers on its promises, by design. So, yes, the fitness of procedures to goals. The text will have to look out for itself, in its own time.

I think that David's communicating perfectly well. I think his game promises one thing - can you solve the problem? Can you learn the secrets? - and delivers something less good. I think his design's muddled.

David says that he's having serious trouble finishing it, which only makes sense to me, but I think I might be able to show him why, and where he can go forward if he wants to.



 

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