anyway.



thread: 2011-02-21 : Into the Unknown?

On 2011-03-16, David Berg wrote:

Good news!  Matt and Mendez explained to me the basics of "How interrogating an NPC without formal rules can suck for players and GM."  Which in turn helps me see how those breaks and dynamics you described could occur.

What they described largely comes down to "GM lacks grounding for decisions of what would work" and "players pursue a course of action beyond it being fun".  Delve definitely has some procedures which address this (though I'll readily admit they ain't foolproof).  I'll see if I can formulate how they address your specific questions and then post 'em.



 

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