anyway.



thread: 2011-03-17 : My First-time Publishing Advice

On 2011-03-17, Vincent wrote:

My first-time publishing advice about editors: what your game needs isn't necessarily a hired editor. What it needs for absolute certain is an editing process, which means a critical and unsentimental look at how your words achieve or fail to achieve your goals.

If you have friends who are good critical readers and who'll be honest with you, that's great! Take their feedback very seriously.

Hiring an editor who doesn't get your goals won't help you. Your goals might be pretty non-obvious, too, so don't count on an editor to intuit them. (Go read the archives of Creating Passionate Users to see how non-obvious your goals might be.)

Find the best editing you can get on your budget. It may be you. If it is, kill your sentimentality and do your very best.

No matter what, the details of your text will lose you some of your audience. Try to lose as few as you can, and try to lose the ones you'll miss least.

(Thanks to Ben and Elizabeth for a couple of these points.)



 

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