anyway.



thread: 2011-04-12 : A background in Principled Freeform

On 2011-04-16, David Berg wrote:

I've read most of Adventures in Principled Freeform.  That Ars Magica game sounds super fun to me.  The example of it using the Dogs resolution rules (Vincent's first 12-31-04 post) sounds infinitely less fun.

I like Dogs, but I hope the spectrum of play experiences that game texts can offer me isn't limited to formal conflict resolutions.  I want a book that can tell me how to play Ars Magica the way this group played it.  Not the way they could have played it; the way they did.

So, Vincent, I hope that list of concrete example principles is forthcoming!



 

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