anyway.



thread: 2011-04-12 : A background in Principled Freeform

On 2011-04-22, Simon C wrote:

Ah! That's what I'm looking for!

We got what you describe about, say, 25% of the time with PTA, and the game was pretty average as a result. But I understand what you mean. The system is about resolving what the characters care about (and thus what the players care about), not what might be the most apparent threat or whatever.

So with the understanding of a and b, I totally see how the Dragon-escaping system works. It's like "now describe how your guy deals with this! Orchestrated escalation, absolutely.

Can you talk more about this? I'm guessing that a lot of this was implicit, yeah? With a little wiggle room?

In your posts, there's a few times where you describe people looking a bit suspicious, like they're thinking "Are you breaking the rules, or are you going somewhere that will make this worthwhile (and therefore rules-legal)?". Is that an accurate description?

Also, above where I talk about the sucky Certamen thing, is it right to describe it as a time when this system broke down?



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":