thread: 2011-04-12 : A background in Principled Freeform
On 2011-04-26, Simon C wrote:
Hooray!
Certamen: Yup. Makes sense to me.
It occurrs to me that the escalation thing is what makes the game support a Story Now agenda, and why playing without it is so dull. Is that accurate? That implies that as a group, you guys would probably find a way to bring escalation and resolution into play, even if there was no explicit systemic support for it, right?