anyway.



thread: 2011-04-25 : We are creative equals

On 2011-04-29, David Berg wrote:

Vincent, thanks for starting this thread.  At this point, I think I have to rescind my earlier comment about wanting to play this game the way you did.  I'd like to play this game with you guys, dealing with the content you dealt with, valuing the social principles you valued.  But from this thread, your system for establishing what happens moment to moment sounds very impractical to me.

I can see why you're telling people, if they want this experience, to just go for it, without any sort of textual guidance.

I just think that a better experience is possible with textual guidance.  I'm positive that if I could go back in time and show my cartoons to my teenage self, my teenage freeform gaming would drastically improve (the principle that "plausible is close enough," for example, would cut down on the frustrating/difficult portion of play a good 30% on its own).



 

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