thread: 2011-05-11 : The Un-frickin-welcome
On 2011-04-30, David Berg wrote:
Paul,
Rules of Play defines a game as a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome.
So I guess you could say that anything in the text that contributes to that is an Operational Rule as part of the game's design, and anything in the text that doesn't contribute to that is mere advice/guidance. Evaluating those contributions in RPGs is hard for me, though.