thread: 2011-05-11 : The Un-frickin-welcome
On 2011-05-01, David Berg wrote:
>> I'd like to think that a few minutes of reading that principle in text form
>> could also work, though I don't have any proof of that being the case.
Crap, wait, I do have proof that reading principles in text can powerfully affect play. In playing various games with Burning Wheel fans, we've repeatedly invoked "Let it Ride" to great effect for trouble-shooting differences in how players viewed the fiction.
And "say yes or roll" kinda makes or breaks Dogs, right?
I guess the real question is how much such principles can contribute to freeform play.
It's hard for me to believe that no combo of "let it ride", "say yes or _", "play to find out what happens", "we are creative equals", "plausible is close enough" etc. can be worth my while and get me good play that I wouldn't get otherwise. But I don't know. That's the thing I have no proof of.