anyway.



thread: 2011-05-11 : The Un-frickin-welcome

On 2011-05-01, David Berg wrote:

>> I'd like to think that a few minutes of reading that principle in text form
>> could also work, though I don't have any proof of that being the case.

Crap, wait, I do have proof that reading principles in text can powerfully affect play.  In playing various games with Burning Wheel fans, we've repeatedly invoked "Let it Ride" to great effect for trouble-shooting differences in how players viewed the fiction.

And "say yes or roll" kinda makes or breaks Dogs, right?

I guess the real question is how much such principles can contribute to freeform play.

It's hard for me to believe that no combo of "let it ride", "say yes or _", "play to find out what happens", "we are creative equals", "plausible is close enough" etc. can be worth my while and get me good play that I wouldn't get otherwise.  But I don't know.  That's the thing I have no proof of.



 

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