anyway.



thread: 2011-04-25 : We are creative equals

On 2011-05-03, Vincent wrote:

Josh: Good comment! Thank you.

My middle ground so far has been writing forum and blog posts about it. Moreso when it was fresh in my mind, naturally.

Let's see if I can talk about this. There are a bunch of subtle things I pay attention to as I talk about things online, as a publisher. I need to be able to tell how people are receiving what I'm writing, because I need to be able to tell how they're receiving my games, right? I need to be able to judge how much market there is for a game I'm thinking about, and what I'll need to say in order to communicate a tricky idea, and when I've reached my audience and when I haven't yet. I need to judge who disagrees with me, and why, vs who doesn't understand me, and why.

Talking about freeform doesn't pay off well, in those terms. It's very practically unrewarding. Look upthread and you can see it plainly: Emily's and Meg's principles are clear, insightful, a little provocative ... and they dropped like pebbles into a well. That's how it always is.



 

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