anyway.



thread: 2011-05-11 : The Un-frickin-welcome

On 2011-05-05, Vincent wrote:

> Staying upset because I'm not getting enjoyable play?
> That's what you want rules to produce?

Yes! AT LAST!

Now: you can stay upset, or not. That's on you and the circumstances. It's not your upset that I'm talking about, it's irrelevant one way or the other. I'm talking about the unenjoyable, upsetting thing, the unwelcome thing, the thing that happened but you genuinely wish it hadn't.

My job, as a game designer, and your job, as a game designer, is to change the group's social relationships so that (a) unwelcome things can happen, and (b) when one does, it's nevertheless so compelling that everyone accepts it and keeps playing. Since this is counter to the players' normal best interests, this means, and I hope it's finally obvious why, overcoming them.

Are you finally with me? I don't expect you to accept it, but by damn I expect you to finally see what I'm saying.



 

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